Game developers’ long wait for the next iteration of Microsoft’s DirectX will apparently come to an end this month.
Details of the DirectX 12 game programming interfaces will apparently be released March 20 during the Game Developers Conference, according to a Microsoft teaser page. Microsoft’s page includes the logos of AMD, Intel, Nvidia, and Qualcomm, suggesting they are partners that will support the new suite of APIs.
Anuj Gosalia, a development manager on Windows Graphics at Microsoft, is scheduled to lead a presentation at the conference, according to a GDC program page:
For nearly 20 years, DirectX has been the platform used by game developers to create the fastest, most visually impressive games on the planet.
However, you asked us to do more. You asked us to bring you even closer to the metal and to do so on an unparalleled assortment of hardware. You also asked us for better tools so that you can squeeze every last drop of performance out of your PC, tablet, phone and console.
Come learn our plans to deliver.
The previous version of the interfaces, which enable 3D animation and other multimedia effects used mostly in games, was released in 2009 with the launch of Windows 7. Developers tap into DirectX so their applications can take full advantage of the hardware power of the PC.